There are multiple ways to add a new wall into your scene. We’ll walk you through each one of them, and why you might choose one way over another.
Adding a new wall from scratch
Make sure you’re in the Design library. You can check this by tapping on the Library icon, and selecting Design.

The wall icon is in the Design model ribbon. Tap the wall icon to select it.

Single tap on any blank area in your scene to place your new wall.

You can use the anchors at each end of the wall (located underneath the wall) to stretch and rotate the wall to your liking. Or to keep its current rotation, you can use either arrow located on top of the wall.
Once your wall is where you want it to be, tap on any blank area in your scene to deselect it.
Adding a chained wall
A chained wall is any wall that connects to the end of another wall. You can create chained walls using any other wall as a starting point. Start by tapping on the wall you want to build your chain off of.
In the floating menu, tap on the chained wall icon.

Double-tap anywhere in your scene to build your new chained wall.

You can continue double-tapping to build even more walls and continue the chain.

Once your walls are placed, tap on any blank area in your scene to deselect them.
Adding a duplicate wall
Duplicating walls makes it convenient to copy entire wall layouts, including windows and doors, to another location.
To start, tap on a wall (or group of walls) that you want to duplicate.

In the floating menu, the duplicate option is selected by default. If chained walls is selected instead, tap on the duplicate wall icon.

Double-tap anywhere in your scene to duplicate the selected wall(s). Do this as many times as needed. You’ll notice the wall(s) keeps the same angle and rotation, making it easy to place perpendicular walls.

Once you’re finished, tap on any blank area in your scene to deselect the wall(s).
When you have your walls placed, there are some more advanced options for aligning and arranging them. Here are a few of those options.
Aligning walls by angle
If you want to snap two walls to an angle (90 degrees, or 180 degrees), start by selecting one (or both) of the walls.

Tap on the anchor that connects the walls (the circle underneath the edge of each wall), and the radial menu will appear.

Tap the desired angle, and your walls will automatically align themselves to match the angle selected.

Once your finished, tap on any blank area in your scene to deselect your wall(s).
Stretching, snapping, rotating
There are two different ways to stretch your walls. We briefly talked about them above, but here’s a refresher.
The first way is to grab either of the anchors beneath the wall. The anchor allows you to adjust wall length, rotation, and position all at once.

While dragging the anchor, if you move it close to another wall, it will automatically snap into that wall. This makes connecting walls to each other super easy, and avoids imperfections that might come from eyeballing placement.
To rotate a wall (or a group of walls), start by tapping on them to select the walls you want to rotate. In the floating menu, tap on the Rotate icon, and you’ll see the rotation compass appear above the wall(s). Tap on one of the compass dots to snap it to that angle, or grab the orange pointer to manually set the rotation.


The rotation compass also allows you to move the wall around while keeping its size and rotation. Do this by grabbing the blue crossed arrows in the middle of the compass, and dragging to the desired location.
Once you’re finished, tap on any blank area in your scene to deselect your wall(s).